![]() ![]() The default is 0 to 128, which traces around all values in the range of 0 to 128 brightness, excluding lighter values in the range of 129 to 255 brightness.īy adjusting these two controls, it is possible to trace around a narrow range of the image.īy clicking and dragging within the trace window you can specify a portion of the image you would like to trace. The Cutoff slider controls the lower end of the range of values that LightBurn will outline with vectors, and the Threshold slider sets the upper end. Double-clicking the middle mouse button resets the view. The preview window can be panned and zoomed just like the edit window, using the middle mouse button to pan and the mouse wheel to zoom. You can also zoom and pan using the same controls as the preview window (mouse wheel to zoom, and click-drag the view with either left or middle mouse). ![]() If you want to be able to see them more clearly, click the "Fade Image" button, and the image will dim. ![]() In the image above, the purple lines are the vectors that LightBurn has produced from the image being traced. You'll be presented with the Trace Image dialog, with your image showing in the window, like this: You can also select an image, then right-click and choose Trace Image from the pop-up menu. To start, import an image object into LightBurn, select it, then choose Tools -> Trace Image from the menu (or press Alt-T). We have an excellent tutorial video for this feature on our YouTube channel here: Image Tracing Tutorial It does not work very well for photographs, though with some cleanup those may be usable as well. This works best for content that has very clear edges, like a silhouette or a cartoon. LightBurn has a feature that will trace the outline of a bitmap image and convert it to a vector graphic. ![]()
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